Sunday, September 26, 2010

Poly Count Trouble

at one point recently i had 40'000 ish poly's, when the map size indicated that it should have only been around 1'500 poly's. it turns out thtat i had an invisible 40'000 poly object way off in the background, after deleting that object i was back to work.

Wednesday, September 22, 2010

layout of saloon building

the gun store is now going to be above the saloon on the top level, with a bedroom on the right (above the bar). ive pretty much finished the furniture.... i only need to do the tedious things (bottles, guns, cups etc.)

Saloon indoors reference images



i have been researching different styles of the old west saloon indoors....

clock tower

after getting around half way done... i have decided to put a clock tower at the end of the long street.
possible models (reference images)

clockt tower reference images





Sunday, September 12, 2010

detailed sketch


this is a more detailed version of the same level sketch, showing spawn/save points, objectives etc.

sketch after blue print


i wanted to a square shaped map, making it easy to see and understand. and the street at the left is much longer than in the pic but i had ran out of page to work with, the spawn being at the end of the left street giving the player enough time to establish the situation in the level.