Thursday, August 26, 2010
reference images - town/places -
an old west allon and bakery, giving me inspiration as to what the look and fell of what my level should be.
a screenshot from the first "Call of Juarez", in the centre of a town in the west, showing that not all westerns have to be out in the middle of a desert somewhere.
Wednesday, August 25, 2010
reference images - zombies, cowboys -
a "smoker" zombie from left 4 dead, to inspire zombie ideas/design for my game
a "boomer" zombie also form left 4 dead, to add more inspiration to enemies of my game
the cover of the "GUN" game.
a cowboy from the "GUN" game to inspire the characters for my game
in-game action from the "GUN" game, showing whatthe western levels are in this game
reference images - guns, zombies, cowboys -
this is a comic strip picture i found relating to a western zombie comic, which very closly ties to my idea.
a wanted poster i found online which displays a picture of a zombified cowboy, inspiation for the look and feel of my game
an 1873 winchester rifle, that of which my game is based.
a colt revolver, also found online. To add realism to my game.
reference images - guns, cowboys -
a picture of a bad ass cowboy to gain inspiration for my own character ideas
the first machine gun was made around the same year my game is based, adding to the list of what could be included in my game.
smith and wesson revolver released the same year my game is based, adding inspiration for my weapon list.
reference images - guns, zombies, cowboys -
another one of the first gatling guns, a different design, ahowing what was available at the time.
"Devils Crossing" is another western zombie game i recently found online, showing what the competition is producing. Setting the bar for this kind of game.
another badass cowboy but from a later time period, adding more inspiration for my characters.
an artsy zombie cowboy, showing what kind of stuff has already been done.
Colt 44 1873 Single Action Cavalry Revolver, sowing what kind of hand guns are out there at the time.
reference images - guns -
another colt revolver from 1873, extendijng desgin capabilities for my game.
colt "peacemaker" revolver, one of the more badass guns from 1870's
colt 1851 black powder, a lower end revolver from 1851
1873 winchester rifles, adding the realism to the rifle my game is based on
a differnet coloured 1873 winchester rifle
Sunday, August 1, 2010
zombie western blog
1. Using some of the techniques discussed in this chapter, begin developing a concept for an original game idea. Discuss the central theme of your idea, and the methods you used to bring your idea into existence.
A western FPS with RPG elements (a level up process/upgrades for weapons etc.) game, around the year 1875, my game will be based around "The gun that won The West", the 1873 Winchester Rifle. In a desert based town called "Ursona - The Town of The Damned". My inspiration has come form a mixture of alot of different games and movies, such as call of "Call of Juarez", "GUN" and "3:10 to Yuma"being that these games/movies are western based. The zombie characteristics of the game, my inspiration has come form many movies and games such as "Shawn of the dead", "28 Days Later", "Zombie-land" and "Left 4 Dead".
2. Create a backstory, environment, and three character descriptions associated with your original game idea. How are these elements integrated and linked through a centraltheme?
My game will follow the story of a single winchester rifle that helps the characters fight there way through the zombie masses and other people in the game world. The characters story's that the player plays will intertwine throught the use of the rifle. Although the game will play like a regular first person shooter, the game will feature multiple characters for the player to play, as the story progresses.
3. Document your concept with reference material and original sketches. How did you capture your reference images? Create thumbnails and silhouettes. Compile these images into an art “bible” to help guide your vision.
A western FPS with RPG elements (a level up process/upgrades for weapons etc.) game, around the year 1875, my game will be based around "The gun that won The West", the 1873 Winchester Rifle. In a desert based town called "Ursona - The Town of The Damned". My inspiration has come form a mixture of alot of different games and movies, such as call of "Call of Juarez", "GUN" and "3:10 to Yuma"being that these games/movies are western based. The zombie characteristics of the game, my inspiration has come form many movies and games such as "Shawn of the dead", "28 Days Later", "Zombie-land" and "Left 4 Dead".
2. Create a backstory, environment, and three character descriptions associated with your original game idea. How are these elements integrated and linked through a centraltheme?
My game will follow the story of a single winchester rifle that helps the characters fight there way through the zombie masses and other people in the game world. The characters story's that the player plays will intertwine throught the use of the rifle. Although the game will play like a regular first person shooter, the game will feature multiple characters for the player to play, as the story progresses.
3. Document your concept with reference material and original sketches. How did you capture your reference images? Create thumbnails and silhouettes. Compile these images into an art “bible” to help guide your vision.
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